The Maiden of Valor will absorb this energy if she is positioned to intercept it. Once allowed to reach Energy, the Fallen Avatar shatters the floor, becoming fully mobile and dropping players into the chamber below.
The raid must then defeat the Fallen Avatar quickly, before [Rupture Realities] completely destroys the platform upon which they stand. Avoid [Unbound Chaos] and the targets of [Shadowy Blades].
Move away from the Fallen Avatar while he casts [Rupture Realities]. Focus damage on the Maiden of Valor while she is casting [Cleansing Protocol] to trigger a [Malfunction]. Take turns tanking the Fallen Avatar to manage the application of [Desolate]. Damage Dealers — Help soak the effects of [Dark Mark]. Healers — Help soak the effects of [Dark Mark].
Tanks — Take turns tanking the Fallen Avatar to manage the application of [Desolate]. Stage One: A Slumber Disturbed Locked into an ancient titan device, the Fallen Avatar struggles to regain his full power by corrupting the machinery around him.
Touch of Sargeras — The Fallen Avatar creates 4 shadowy fissures. Each fissure erupts after 8 sec, inflicting Shadow damage to all players in the fisure divided evenly. Each of these fissures that is not absorbed inflicts Shadow damage to all players instead. Rupture Realities — The Fallen Avatar unleashes a blast of fel energy inflicting Fire damage to all players.
Players farther from the Fallen Avatar take less damage. Unbound Chaos — Every 0. After 1. In addition, the target erupts with Chaos Flames causing them to suffer 28 Chaos damage every 0. Shadowy Blades — The Fallen Avatar summons forth 7 blades that speed towards random targets. Each player hit by a blade creates a pool of Lingering Darkness and causes an explosion, inflicting Shadow damage to the target and all players within 7 yards.
Shadowy Blades — The Fallen Avatar summons forth 3 blades that speed towards random targets. Each player hit by a blade causes an explosion, inflicting Shadow damage to the target and all players within 10 yards, knocking them back. This effect stacks. Consume — Upon reaching Energy, the Fallen Avatar consumes the remaining life essence from the Maiden of Valor, healing himself proportional to the health she has remaining. Ripple of Darkness — Inflicts Shadow damage to all enemies.
This attack is only used by the Fallen Avatar whenever he is not actively engaged in melee combat. At the completion of the cast, she inflicts Fire damage to all players.
Depleting the absorb shield triggers a Malfunction. This effect stacks while she remains in the matrix. Containment Pylon Corrupted Matrix — Upon activating, a Containment Pylon sends a beam of corrupted power at the Fallen Avatar causing him to gain energy every sec for 12 sec. Tainted Matrix — A tainted pylon activates and begins to channel shadowy energy into the Fallen Avatar, increasing his energy generation.
The Maiden of Valor refracts the shadowy beam to all players if she stands within it, inflicting Shadow damage to all players every 2 sec. If a player stands between the pylon and the Fallen Avatar the beam is redirected to them. Standing within the beam inflicts 39 Shadow damage every 1.
In addition, the target is afflicted with Tainted Essence. This effect intensifies every 2 sec while standing within the beam. At 10 applications, the target is slain.
These shards suffused the matter of myriad worlds with the spark of life, giving rise to creatures of wondrous and terrible diversity. Composed of the primordial matter from which the universe was born, the titans are godlike beings.
Their spirits --known as world-souls --formed deep within the fiery core of a small number of worlds. For ages, these nascent titans slumbered, their energies suffusing the celestial bodies they inhabited. When the titans awoke, they did so as living worlds.
With eyes that shone like stars, they observed the fledgling cosmos and became enraptured by its mysteries. They wandered the distant corners of the Great Dark, searching for others of their kind. This grand, far-reaching voyage would one day alter the course of creation and shape the destiny of all living things. Legends hold that the name of the first titan was Aman'thul.
Aman'Thul knew that others of kind must exist, though he was alone. Intent on finding more titans, he thus explored the worlds of the Great Dark Beyond. His quest, though lonely and arduous, was ultimately fulfilling. In time, he discovered other nascent world-souls. Aman'Thul nurtured these kin and roused them from slumber. Those who awakened devoted themselves to his search. Aman'Thul and his siblings later became known as the Pantheon.
The titans of the Pantheon came to realize that order was crucial to finding others of their kind, but over the ages, the Pantheon discovered fewer and fewer world-souls. Yet they remained undaunted.
They knew that the universe was vast beyond measure, and even after epochs of exploring the stars, they had only plumbed but a small corner of creation. Unbeknownst to the titans, malign forces were also hard at work in the distant reaches of the Great Dark Beyond. From the moment the cosmos came to be, dark spirits within the Void sought to twist reality into a realm of eternal torment.
These entities were known as the void lords , and they had long watched the Pantheon and their journey from world to world. Envious of their power, the void lords sought to corrupt one of the titans into an instrument of their will.
To achieve this goal, the void lords struggled to manifest in the physical universe. As they did so, their energies seeped into reality, warping some of the denizens of creation.
Yet the noble and virtuous titans proved impervious to this corruption. Eventually, the void lords moved to exert their influence over a titan in its most vulnerable state: before it had awakened.
The void lords did not know which worlds contained slumbering titan spirits. Thus they pooled their power and hurled dark creatures throughout the physical universe, hoping some would smash into a world-soul. In time, these beings would come to be known as the Old Gods.
Although the titans knew that Void energies existed in the universe, they had no knowledge of the void lords or the Old Gods. The Pantheon's attention was consumed by another, more immediate threat: demons. These ferocious creatures had been born from the Twisting Nether, an astral dimension that unstable energies coalesced into.
Fearing that these demons would disturb the Pantheon's quest to find and awaken other world-souls, the titans dispatched their mightiest warrior. Sargeras was drawn to worlds inundated with erratic and volatile energies. In these places, the influence of the Nether spilled into the universe, allowing numbers of demons to manifest. For ages, Sargeras traveled to these worlds, fighting to spare their inhabitants from demons.
As his battles dragged on, he became aware that some demons had learned to wield Void energies. Through investigating these dark powers and where they originated from, Sargeras discovered that malign intelligences were spreading corruption throughout the cosmos. These intelligences were the void lords and their presence left Sargeras troubled.
He pondered what the powers of the Void were planning, and what their existence could mean for the universe. Despite his unsettling discovery, Sargeras continued waging his war on demons. To Sargeras's dismay, he realized that he had fought many of these demons before.
After he defeated them in the physical universe, their spirits simply returned to the Twisting Nether. Eventually, they had been reborn in the new bodies. The only way to kill demons permanently was to slay them in the Nether, or in areas of the Great Dark saturated with that volatile realm's energies. Sargeras, however, was yet unaware of this fact. He knew only that his current tactics were ineffective. It was not enough to destroy his foes. He needed a means to contain them.
Concerned about this and the continued influx of demonic activity, the Pantheon sent another titan to aid their champion. His name was Aggramar , and though he was inexperienced in battle, he proved a quick learner. He earned Sargeras's admiration and became the titan warrior's trusted lieutenant. For many millennia they fought shoulder to shoulder, an impenetrable bulwark against the demonic onslaught.
With Aggramar able to hold his own, Sargeras had time to study the Twisting Nether's properties and find a way to contain demons.
Though he hadn't yet grasped the volatile realm's full scale, he had learned how to manipulate and shape some of its energies. Sargeras used this knowledge to forge a prison within the Nether. Known as Mardum , the Plane of Banishment, it would act as a pocket dimension from which nothing could escape.
No longer would demons be reborn after defeat. Now, they would be contained within this prison, where they would languish for all eternity. As Aggramar and Sargeras continued their campaign, the prison overflowed with demons and their fel energies. Soon, these energies became so great that they began tearing at the veil between the Nether and the physical universe. The prison appeared in distant reaches of the Great Dark as a burning, verdant star.
Sargeras and Aggramar continued their hunt for demons. The champions agreed that they could protect more worlds if they worked apart, only calling on each other for aid in times of dire need. Thus, they went their separate ways. It was during this epoch that Sargeras discovered the full horror of the void lord's plans.
He was drawn to a corner of the Great Dark, where cold Void energies radiated out from a black and desiccated world. There, Sargeras found enormous beings he had never seen, festering across the world's surface.
There, Sargeras found the Old Gods, and they had embedded themselves in the world and shrouded it in a veil of Void energies. With horror, Sargeras realized that this was not just any world. He heard the world-soul dreaming within its core. But these were not the joyous dreams Sargeras recognized from other spirits. They were dark and horrific nightmares. The Old Gods' tendrils had burrowed deep, enveloping the slumbering titan's spirit in shadow. A conclave of nathrezim , great and powerful demons, had also discovered this world.
They came to dwell among the Old Gods, basking in their dark power. Sensing their evil, Sargeras captured and ruthlessly interrogated the nathrezim. The demons revealed what they had learned. If the Void's powers succeeded in corrupting a nascent titan, it would awaken as an unspeakably dark creature.
No power in creation, not even the Pantheon, could stand against it. In time, the warped titan would consume all matter and energy in the universe, bringing every mote of existence under the void lords' will. It dawned on him that just as the Pantheon had been searching for world-souls, so, too, had the void lords. Sargeras had never dreamed that Void energies could so utterly consume a slumbering titan.
Yet the proof was right there before his eyes. He smote the nathrezim with a single blow, rage and anguish burning through his soul. His heart ached with sorrow and turned his attention to the black world itself, knowing there was only one way to stop the dark titan from rising. With a heave of his blade, Sargeras split the world in two. The resultant explosion consumed the Old Gods and their energies, but it killed the nascent titan as well.
Sargeras returned to the rest of the Pantheon and summoned Aggramar to his side. Before the gathered titans, Sargeras recounted his discoveries. He expressed his growing fear that existence itself was already flawed. Only by burning away all of creation could the titans stand a chance of thwarting the void lords' ultimate goal. In Sargeras's mind, even a lifeless universe was better than one dominated by the Void. Life had taken root in the cosmos before.
Perhaps after the physical universe was scoured of corruption, life would take root once again. This idea horrified the rest of the Pantheon and Sargeras, overcome with despair and feelings of betrayal, stormed away from the other titans. He knew well that his kin would never see reason. And if they would not help him expel the void lords' corruption, then he would do it. This was the last time the titans of the Pantheon would see him as one of their own. Deep within a world's core, the spirit of a mighty and noble titan stirred to life.
One day, it would be known as Azeroth. They slammed into Azeroth's surface, embedding themselves in different locations across the world [17] and in the depths of the Great Dark, Aggramar continued his quest to eradicate all signs of demonic influence.
It was during his long and lonely journeys that Aggramar sensed something extraordinary: the tranquil dreams of a slumbering world-soul, billowing across the cosmos. The song of life led him to a world that the Pantheon had not yet discovered, a world they would later name "Azeroth". Yet as Aggramar drew closer to Azeroth and beheld the world, horror seized him. Void energies shrouded the world's surface like a layer of diseased flesh.
Miraculously, the nascent titan's spirit remained uncorrupted, but Aggramar knew it was only a matter of time before it succumbed to the Void. Aggramar sought counsel with the rest of the Pantheon, informing them of his discovery. The Pantheon could not abandon their own siblings to the clutches of the void lords and they unanimously agreed to save Azeroth, no matter the cost. Under the guidance of the great forger Khaz'goroth , the Pantheon crafted an army of enormous servants from the crust of Azeroth itself: the aesir and the vanir.
Collectively, these creatures would be known as the titan-forged. By toppling the most powerful bastion on Azeroth, the keepers believed they could crush their enemies. Y'Shaarj was more powerful than the keepers had expected, though, and the Pantheon grew concerned that the Old God would overwhelm their servants.
Aman'Thul himself reached down through Azeroth's skies and took hold of Y'Shaarj's body. With a heave of his arm, he tore the Old God from the crust of the world. He takes to the air if it seems helpful, hovering above the conflict and raining magical destruction upon his enemies. Against great foes, he uses gate to call Eonar , Aggramar , or Norgannon to his side.
He willingly enters melee if necessary, casting quickened spells every chance he can. He uses avatar if he exhausts his spells. This section concerns content exclusive to the Warcraft novels or short stories.
A tale of Lei Shen extracted from a fragment of Aman'Thul's soul suggests the last members of the Pantheon have been dead for millenia, killed by Sargeras around the time of the forming of the Burning Legion. On Azeroth , Aman'Thul blessed Nozdormu the Bronze Dragon Aspect with power over Time to be watchful of Azeroth's myriad of time paths and destiny; protecting the integrity of its timelines. This section concerns content exclusive to World of Warcraft. This section concerns content exclusive to Cataclysm.
The final boss in the dungeon End Time , Murozond , revealed to have been Nozdormu , briefly mentions Aman'thul, making it one of the only direct mentions of him in the game:. Upon defeat Murozond yells: You know not what you have done. What I The quote reveals Nozdormu's sudden revelation that he was the cause of his own demise; a demise that was shown to him by Aman'Thul at the time he was made Aspect of the Bronze Dragonflight.
This section concerns content exclusive to Legion. In World of Warcraft: Legion , it is revealed that the leader of the Nightborne is in possession of an artifact called the Eye of Aman'thul , no doubt related to this titan. Before doing so, Aman'Thul says to Sargeras, "Brother! Your crusade Both Aman'Thul and Anu are entities of good who were killed seven-headed entities of evil countless millennia ago Y'Shaarj and Tathamet , respectively.
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