How many tms are there in fire red




















An attack that may inflict a burn. A powerful fire attack that may inflict a burn. The foe is scorched with intense flames. The target is scorched with an intense blast of fire. This may also leave the target with a burn. A powerful Fire -type attack. Has a one-in-ten chance of leaving the target with a damaging burn. The only way to get a machamp is through Trade as well as gengar, alakazam and golem.

The prices of the purchasable TMs are also much higher to reflect the fact they can be reused. Houndour can be obtained in patches of grass at Mysterious Grotto. Houndour can only learn these moves in previous generations.

Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. It cooperates with others skillfully. The effectiveness of each type on Houndour.

In Generations , Houndour has a base experience yield of Houndour appears to have a simplistic, stylized skull on its forehead with the eye orbits creating eyebrow patterning above its actual eyes. It also has circular, red paw pads on each of its three-toed paws. I agree Nevermind.

Copy this checklist Cancel. Important: Your checklist will be saved to your new account. Hidden Machines HMs. Technical Machines TMs. Save this checklist. Visit my website. Tags checklist machine technical hm hms check locations tms tm machines hidden lg leafgreen pokemon firered fr frlg list check-list.

Become a Publisher! Download Free Pdf. Cancels all other weather moves. Victory Road. Bulk Up. Raises the user's Attack and Defense by 1 stage each. Silph Co 7F. Bullet Seed. Attacks times in one turn; if one of these attacks breaks a target's Substitute , the target will take damage for the rest of the hits. Mt Moon. Hidden Power. Var BP. Varies in power and type depending on the user's IVs ; maximum 70 BP. Will run off the user's Attack or Special Attack depending on type.

Use Pick Up. Sunny Day. Safari Zone. Prevents the target from using non-damaging moves for two turns. Rocket Hideout 2B. Ice Beam. Celadon Casino c. Cinnabar Mansion. Hyper Beam. The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable. Celadon MegaMart. Light Screen. Light Screen will be removed from the user's field if an opponent's Pokemon uses Brick Break.

Celadon MegaMart Roof. Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect , Detect or Endure. Power Plant. Rain Dance. Route Giga Drain. Celadon Gym. Protects the user's entire team from status conditions for five turns. Power increases as user's happiness decreases; maximum BP. Rocket Hideout 3B. The user prepares on turn one, becoming uncontrollable , and then attacks on turn two.

Iron Tail. Also has normal accuracy against mid-air Pokemon have used Fly or Bounce. Power doubles when performed against Pokemon using Dig. Viridian Gym. Power increases as user's happiness increases; maximum BP. Route 12 Lookout.



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